AI Insights · Timothy · October 2025
Top Hypercasual Games on Unified Platform in South America, Q3 2025
Explore the performance of the top 5 hypercasual games in South America during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the hypercasual gaming market in South America saw significant activity. Here, we explore the performance of the top five games across both iOS and Android platforms, with data sourced from Sensor Tower.
Block Blast! by Hungry Studio maintained a robust weekly download rate, peaking at over 805K in late September. Active users fluctuated slightly, starting at around 6.9M and reaching approximately 7.6M by the end of the quarter.
Piano Game 7: Tiles Music Song experienced a decline in weekly downloads from nearly 994K to around 381K. Active users also saw a drop from 1.5M to just over 914K by quarter's end.
Tile Explorer: Tiles Clear! from Oakever Games showed consistent growth in weekly revenue, reaching about $2.3K by September. Downloads decreased from 621K to 421K, while active users rose steadily, ending the quarter at approximately 2.2M.
My Talking Tom Friends 2 by Outfit7 Limited saw a sharp rise in downloads, peaking at over 1.1M in mid-July before declining to 186K. Revenue started at $250 and decreased to $198 by the quarter's end, with active users dropping from 1.5M to 455K.
Finally, Vita Mahjong from Vita Studio showed stable weekly revenue around $300, while downloads decreased from 421K to 294K. Active users remained relatively steady, fluctuating around the 2.1M mark.
For more detailed insights and data on these games, visit Sensor Tower.